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At our Portland chapter, Jonathan Blow gives a call to buck negative constraints and inspire awe in modern game design. An independent video game developer, Jonathan is best known as the creator of Braid.

He’s been developing a new game called The Witness with a team of 3D modelers, programmers, and architects since 2009. It will be released when it is done, hopefully in late 2013. He’s interested in pushing gaming to its full realization as an art form and speaks on the exciting medium of video games and ways in which forward-thinking designers are pushing the it.